Carball Sandking car

    • Modding
    • Design

      Carball Sandking car

      I got a idea about that guys Changing the body of sandking car

      its easy just tjong or the carball manager Install the real sandking body in the server ...

      so no one can change it ..
      at the moment its like the his singleplayer car also he changed it
      the same at carball the manage install the sandking body then no one can change the body for hot shot and op play..

      Sorry for bad english :cry:

      Thanks for watching my thread :allthethings:
      Yea if u added the mod , but jsut add the sandking bcs its carball car one ..

      because all have changed his car for hot shooting

      So add the real one "Sandking" Then no one will change his car ... and if he does in singleplayer too but in the

      Neon carball server will not . You understand me ?
      I believe the collisions do not change with most mods.
      [img]http://neon.neon-gaming.de/img/mechbars/fun/spast.png[/img]
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      "People already got banned for less." - Bass
      [img]http://i.imgur.com/KWgaMC4.jpg[/img]




      First i dont think it works the way you stated it will only appear for you like that but will act in a different way (as a normal sandking) Maybe there should be tests :lol: :okay:

      You made this thread because you are saying that FolTn changed it to a bus or edited the front part to be like that.
      I checked that many times even while he is playing his IMG mods are 0. so he didnt change the Img. he is having the original sandking like us.

      But i still would like to see if your statement would work :bitchplease:
      If it doesn't challenge you
      It doesn't change you

      Post was edited 2 times, last by “Siesh” ().

      Siesh wrote:

      First i dont think it works the way you stated it will only appear for you like that but will act in a different way


      Yes and this is actually the point. If I mod the sandking to a bus, i would see "my bus", other players wouldnt.
      --> So for other players Im not touching the ball.
      I also thought Foltn modded his Sandking but I accepted that he is just lagging. :bitchplease:
      I think you can actually change the model of a vehicle in the game, but others can't see.
      For example, if you have a collision and you made the size of the model bigger, you can actually ram everyone from 3 meters "without" touching them.

      I don't think that there is that big of a need to mod the Sandking to the server so everyone will play with that model.
      But it could help.
      :genius:
      [img]https://s18.postimg.org/cwua5vxh5/Dani.png[/img]



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      8o

      Dani_ wrote:

      For example, if you have a collision and you made the size of the model bigger, you can actually ram everyone from 3 meters "without" touching them.
      This is some OP shit and should be fixed, somehow. It's the same as when the double jump "bug", but harder. :lol: :lol:

      I didn't know this could be possible, and we will talk about it internally, I can assure you that! Thanks!
      [img=http://i.imgur.com/PAJvX0w.png][/img]
      Thanks to @Rio for the signature.
      The point is,
      would Foltn use a "Bus" Sandking, so his Sandking is longer and just he sees it and we not, what is when he flies again the bar or the walls? If he would use a bus, he cant touch for us the bars and the walls, because there would be still some air between foltn and the walls when he tries to touch them. Why? I explain it again and better.

      IF Foltn would have a bus mod:
      open

      [img]https://upload.real-san-andreas.net/di/08IM/he-cant-touch-the-wall.png[/img]
      [img]https://upload.real-san-andreas.net/dm/9QQK/049572-black-ink-grunge-stamp-textures-icon-natural-wonders-star2.png[/img]
      The point is if you use a mod with smaller hitbox you can hit the ball without even touching it and it will not stop your car, which mean you can go full speed hiting everyball without having to crash into it and losing speed
      [img]https://i.imgur.com/EeHmFHj.gif[/img]
      There is a lot of client and server side stuff going on in carball, so unless someone actually tests this, everything written above are assumptions, which are probably not true.

      The replay of a goal to me always shoved as though people hit the ball with the car, even foltn. If they used a skin of a bigger car, it would be seen as though air hit it on the replay as well.
      [img]http://neon.neon-gaming.de/img/mechbars/fun/spast.png[/img]
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      "People already got banned for less." - Bass

      Post was edited 1 time, last by “F-22” ().

      Sure, you see the thruth in the replay.
      But even if not FolTn, anyone can resize the model. However...
      To what Moied said in this thread;
      - You can make a server side client script to any car, but the one thing you mod into the game itself (GTA: SA) can't be changed by the server in MTA.
      [img]https://s18.postimg.org/cwua5vxh5/Dani.png[/img]



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      8o

      Dani_ wrote:

      Sure, you see the thruth in the replay.
      But even if not FolTn, anyone can resize the model. However...
      To what Moied said in this thread;
      - You can make a server side client script to any car, but the one thing you mod into the game itself (GTA: SA) can't be changed by the server in MTA.

      It certaintly can. It is easy to upload custom vehicle skins. What is more, MTA detects mods in the GTA:SA files, and you can see how many mods one has installed by selecting him in the admin panel and the data will be on the right...
      There is no such thing as a server sided client script, as far as I know. Scripts are ither downloaded and run from the client (client-sided), or they are run from the server. They cannot be both.
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      "People already got banned for less." - Bass